PLACEHOLDER — replace with production studio mark

Third-person arena combat · Vertical slice demo

Original IP demo. Character names are fictional analogues for prototype purposes.

AXIS STRIKE Demo v0.1 · WebGL

CONTROLS

Movement

  • WASD Move (lock toward foe)
  • Space Jump / hop
  • Shift Dash (uses stamina)

Defense

  • K Block (hold)
  • Block must match height and helps on side

Attacks — Height

  • R High   F Mid   C Low
  • Default height: Mid if none held

Attacks — Side lane

  • Q Left lane   E Right lane
  • Default: Center

Strength

  • U Light   I Medium   O Heavy
  • P Special   ; Super (full meter)

3D combat idea

  • Attacks live in a 3×3 grid: High/Mid/Low × Left/Center/Right
  • Dodge sides, duck lows, jump highs — classic + lateral depth

SELECT FIGHTER

1P vs CPU · Choose your striker

P1

PLAYER
VS

CPU

MEDIUM

ARENA: NEON AXIS COLISEUM

YOU WIN

Perfect demo round